Life is a game, a game is life

Everyone is interested in learning new skills that will help them live a better life. The remedies are always close by and easy to implement, but most of us still fail to do so. Since, at heart, we are all really just giant kids at heart, I think the best way to provide a solution is through play. Those with more life experience tend to view video games negatively, believing that they harm children’s mental development and impair adults’ ability to think critically. folks are at the heart of game development, and the folks behind the scenes aim for the most straightforward answers possible. I’d like to compare real life to the wildly successful video game The Sims without further ado. Because it so closely mimics actual life, this game will help us grasp its complexities with relative ease.

To begin, it’s worth noting that careful consideration is required while making important choices. We click “eat” when we want our Sim to be full, and “read a book” when we want it to gain intelligence. We like to overthink things, to put together multiple factors to predict an outcome, but life, like this game, is really rather straightforward. To become a painter in the game, all we have to do is click and tell Simto to get to work. There is no room for doubt or speculation regarding one’s innate abilities; all that matters is taking that first, crucial step towards honing this skill via hard, focused effort. Even if our drawings don’t measure up to Picasso’s (which is highly unlikely), we’re still learning something new and expanding our cognitive capacity in ways that will benefit us in the long run. Perhaps to cheer up a mum, dad, wife, or husband, or just to make someone else, or our own, day. There were no complicated calculations involved, only the simple decision to “start painting” and the conviction that we could make ourselves and the world around us better and happier by doing so.

There is a wide variety of personalities and types of people. Finding a happy medium between the workaholics, the slackers, and the ones who wander aimlessly is the name of the game (and of life). Our Sim will lose health, grow hungry, and fatigued if we make her do too much. If we take on too much knowledge, it can wear him down physically and mentally. Simply put, moderation is preferable to extremes, and vice versa. Nothing more, nothing less than just what our bodies and minds require in terms of food, sleep, exercise, job, education, community, and craziness. It’s important to recognise requirements and work towards improving them. As long as we accept it as part of life and, more significantly, perceive how it reflects on our ideal state, we have nothing to worry about. It doesn’t take a genius to figure out that eating only once a day, or going without social connections or sleep, will have negative impacts on our health and well-being in the long run.

Now that we agree that simplicity and equilibrium are ideal, we can move on to discussing how strategically acquiring such abilities makes sense. Our Sima’s life and character develop with every decision you make. Our in-game actions have a direct impact on every aspect of this Sim’s life. The effort required to master a certain talent might vary greatly. Focusing on what we care about and what we want our Sim to do requires us to keep things as straightforward and well-balanced as possible. Today’s work environment calls for specialists, not generalists, and it’s crucial that we have expertise in our chosen profession. It’s true that we need to zero in on and prioritise what’s most important to us and our goals in life, while yet making room for other pursuits that pique our interest. If you exercise your brain by learning new things that bring you joy, you’ll strengthen it like a muscle. Do whatever makes you happy: create art, eat well, move your body, see the world, become a better person.

In the pursuit of minimalism, equilibrium, and self-improvement, it is essential to bear in mind that the life of our Sima, like our own, will eventually come to an end. At some point in the game, the original characters die and the baton is passed to the newer, younger players. It’s also worth noting that everything is final, there are no losers, and there is no infinity. That gives us the freedom to pursue any career path we like, from truck driving to playing football, from medicine to space travel. The most essential thing is to click, so it’s time to make some lofty aspirations for how we want to live our one and only life and get to work on making them a reality. If we didn’t have that spark, we never would have started out on this journey together.

Life is not a quest to discover who you are. It’s up to you to make the most of your life. George Bernard Shaw

Picture courtesy of www.vg247.com

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